Ever wondered exactly what the rules of Quidditch are from the Harry Potter films? Well, wonder no more because below is a quick run down of the how to play;
Rules
The official rules of Quidditch are partially described in Quidditch Through the Ages. They are said to have been laid down in 1750 by the Department of Magical Games and Sports. Some of the more common rules are as follows:
- Players must not stray over the boundary lines of the pitch, although they may fly as high as desired. The Quaffle must be surrendered to the opposition if any player leaves the boundary. Quidditch matches in the Harry Potter films, however, show players often deliberately flying over the boundary lines and even around the spectator towers.
- A time out may be called at any time by a team Captain. It may be extended to two hours if a game has already lasted for more than twelve hours. Failure to return to the pitch afterward disqualifies the offending team.
- The referee can impose penalties if a foul occurs. A single Chaser from the fouled team takes a penalty shot by flying from the central circle towards the scoring area. The opposing team’s Keeper may attempt to block this shot, but no other player may interfere, much like a penalty shot in ice hockey.
- Contact is allowed, but a player may not grasp another’s broomstick or any part of his or her body. (Draco Malfoy breaks this rule in Prisoner of Azkaban by grabbing Harry’s broomtail to stop him from seizing the Snitch.)
- No substitution of a player is allowed, even if one is too badly hurt to continue (rare exceptions may be made when the game continues for a great length of time, and players become too fatigued to continue).
- Players may take their wands onto the pitch, but they must not be used on or against any players, any player’s broomstick, the referee, any of the four balls, or the spectators. (The right to carry wands at all times was granted during the height of wizard and witch persecution by Muggles, according to Quidditch Through the Ages).
Fouls
Rowling writes that there are 700 Quidditch fouls listed in the Department of Magical Games and Sports records, but most of these fouls are not open to the public, owing to the Department’s supposed fear the wizards/witches who read the list of fouls “might get ideas”. It is claimed that all 700 occurred during the very first Quidditch World Cup. Apparently, most are now impossible to commit as there is a ban on using wands against an opponent (imposed in 1538). The most common of those fouls which are described are enumerated below:
- Blagging: No player may seize any part of an opponent’s broom to slow or hinder the player. (Draco Malfoy commits this foul in Harry Potter and the Prisoner of Azkaban, thus preventing Harry from seizing the Snitch.)
- Blatching: No player may fly with the intent to collide. (Substitute Slytherin seeker Harper breaks this rule when he collides into Harry after insulting the latter’s friend, and Gryffindor Keeper, Ronald Weasley. This occurs in the sixth book, Harry Potter and the Half-Blood Prince.)
- Blurting: No player may lock broom handles with the intent to steer an opponent off course.
- Bumphing: Beaters must not hit Bludgers towards spectators (although Harry jokingly orders one of his Beaters to send one at Zacharias Smith in Harry Potter and the Half-Blood Prince), or the Keeper, unless the Quaffle is within the scoring area. (In the first film, however, Marcus Flint, a Chaser, commits this foul with a Beater’s bat, and Madam Hooch penalises him for it.)
- Cobbing: Players must not make excessive use of their elbows against opponents. (Marcus Flint, the Slytherin Chaser, commits this foul against the Gryffindor Chaser, Angelina Johnson, in Harry Potter and the Prisoner of Azkaban).
- Flacking: Keepers must not defend the posts from behind by punching Quaffles out of the hoops – goals must be defended from the front.
- Haversacking: Chasers must not still be in contact with the Quaffle as it passes through a hoop (the Quaffle must be thrown through).
- Quaffle-pocking: Chasers must not tamper with the Quaffle in any way.
- Snitchnip: No player other than the Seeker may touch or catch the Golden Snitch.
- Stooging: No more than one Chaser is allowed in the scoring area at any one time. (However, game play in Harry Potter: Quidditch World Cup and the fan-made Q3D permit this behaviour.)
Well now you know the rules there’s no excuse not to have a game or two…just be careful on those broomsticks 😉
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